Archive for the ‘indie game’ Tag

a nearly half-radical update

Things have picked up a bit since the last post, but progress is still unsatisfactory. I won’t bore you with the details, because I have some other matters to address this time around (roughly in order of magnitude):

First off, I launched a portal site for The GDE project. Previously, I had just been linking and referring to the documentation as the main website for the project in various profiles and such around the Interwebs. Given the decentralized and varied nature of the project aspects, I slowly realized the documentation wasn’t exactly main site material. So I had a minor-minor epiphany to make a simple, flashy portal site that summarizes and links to each project aspect. Check it out.

With that massive announcement out of the way, it’s time to drill down some minor updates for each project aspect:

  • documentation version 0.9.3 released
    • modified the main menu to look better IMHO.
    • modified notes here and there; no need to get into the details.
  • forums
    • added a new skin — “soft green” — modified slightly. Let me know what you think about it.
    • added a new forum called Meta Discussion. There, we can discuss the various aspects of the project, specifically how to improve them.
  • presentation
    • same ol’, same ol’. But I’ve been thinking about updating it recently. Feedback on it is welcome (see sub-bullet item right above this one).
  • twitter
    • added an avatar. Something I made a while back. Do you know what it is (from)? Tweet me the answer. One free Internet for the first correct response.
  • this blog
    • added a “Message of the Now” widget. It’s to make simple announcements mostly pertaining to this blog in some dimension.
    • changed the theme. Don’t be surprised if you see the theme change a few times from now until whenever. I think this is the fourth one I’ve used since creating this blog.

That about covers it. In the near-term, it’s back to the promotion circuit. And I also plan on modifying, merging, and moving stuff on the forums shortly. Maybe my next update will truly be radical.

his radical level is above 9000

his radical level is above 9000

HALP GUYS!

lone wolf. need help

So it’s been about a week since I’ve launched the project. In the meantime, I’ve been promoting the various aspects of it on a few forums and monitoring traffic. So far, it’s been really slow. Here’s a rundown of the various aspects:

forums

Only one registered user so far besides me. However, I have had as many as 23 guests visit in one day, which is pretty good for the limited advertising and promoting I’ve done. But the problem is registration (an important aspect for any fledgling forums). Anyway, I urge you to visit the forums, register, and become an active collaborator. But if you’re wondering what the forums is for to begin with, then read the next report…

main site / wiki

According to my site statistics, the wiki hasn’t been getting hardly any hits at all. Either the statistics are inaccurate or something’s wrong here. The referral links from visitors (links they clicked to get to it) are not coming from the other project aspects (twitter, forums, this blog), but rather from one plug I made on the main site’s host forums. I expected that people visiting the forums would click on the other project links to find out more about it, but no one has unfortunately.

Anyhow, the main site / wiki is where the current documentation for The GDE is housed, and it has all the necessary info to get you up to speed on The GDE concept. Don’t hesitate to peruse the many topics and notes contained therein. But, if you’re looking for a more structured and traditional approach to getting your feet wet with The GDE concept…

presentation

Even less people have viewed the presentation, which is meant as a sort of fun, lighthearted yet informative introduction to the concept. The only referral links to this are from the same source as the wiki’s referrals. If you’re reading this now by chance, then may I suggest viewing the presentation so that you can gain a better understanding of what this project is about? After viewing it, maybe you can offer me some suggestions on how to improve it. Because I know it could use less text and more visuals. =P

twitter

I have two followers thus far, and one is someone I know. I haven’t been sending any tweets yet because it seems kind of pointless without at least a handful of followers (i.e. I can’t attract a following by just posting short tweets!) The purpose of The GDE’s twitter account is to post micro-updates that aren’t substantive enough to blog about, to post links for any updates project-wide, to keep in contact with GDE collaborators and network The GDE. But I need some more followers before I cant start tweeting and networking. So, if you’re at least remotely interested in this project, then by all means become a follower, even if you don’t plan on contributing.

conclusion

Ultimately, the success of The GDE as it is now depends on you since this is a bottom-up, grassroots project built around collaboration and absence of money. Right now I’m just one guy with an idea about how independent video games could be developed differently. I know there exists an ensemble of like-minded others out there willing to help shape a concept they can relate to and bring it to fruition.