set to simmer

go-weegee

go weegee!

I updated the documentation to v0.9.4 last night. It’s a fairly substantial update compared to previous ones. Also, in the subtitle, I added the previously modified date, so that you can use that in determining what information has been modified by looking at the timeline on the right-hand side. Unfortunately, there’s no specific modification history, so all of this is mostly a moot point.

For the one person wondering about me versioning the documentation, there really is no imperative reason for me to do so other than to give people an idea of relative progression.

cooling down

I’m going to be entering a cool-down phase regarding this project. After a lot of work and thinking leading up to and it and the post-launch promoting, I think it’s time I take a step back — to regroup, recharge and evaluate. Also, in the coming weeks I need to get some things straight regarding going back to school so that I can transition smoothly into the Spring semester. And I’m probably going to restart a lonewolf video game project I put on hold for this one.

I’ll still be monitoring things, but not near as much as I have been. If activity/feedback picks up, then I’ll jump back into the thick of things. So continue sending e-mails, tweets and posts at the forums. I’ll be around.

Meanwhile, Weegee will be standing guard.

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